3/31/2023 0 Comments Hexcells line through hex![]() What this means is that there will be a little less hand-holding than in the two previous guides. The greatest attention will be spent exploring the logic behind the most complicated puzzles, while still providing a complete walkthrough of the entire game. For example, I may not point out every single time there's a "1" in the center of a ring of five empty hexes and only one orange hex to mark if you've played enough Hexcells puzzles, you should be able to see things like this with reasonable consistency. That said, let's at least go through a brief primer. ![]() The idea is to use a series of restrictions on the game board to determine which of the orange hexes should be colored blue, and which should be eliminated. To mark a cell, left-click on it to erase it, right-click on it. If you prefer, you can click on the mouse icon within the game to swap these controls. The numbers within many of the empty (black) cells determine the number of its surrounding cells which should be colored. As in Hexcells Plus, you will also encounter empty cells with a "?" inside there is no way to determine how many of their surrounding hexes must be colored. Instead, you must use other conditions of the puzzle to solve their surrounding cells. You will also work with entire lines of cells, which are governed by a number. A normal integer, such as "3", simply determines how many cells along that line are colored blue. ![]() A negative integer, such as -3-, tells us that there are 3 blue cells in the line, but that they will not all be connected. That is, there will be at least one empty hex to split them up. That means you can have two blue hexes together, an empty cell, and a third blue hex or, for example, you could have a blue hex, an empty cell, another blue hex, another empty cell, and a third blue hex. The conditions on the grid will help determine the sequence. Finally, an integer with braces, such as, tells us that there are three hexes in the line, and that they will all be sequential within the line, without any empty hexes between them. These same basic rules apply to empty hexes with such notations, as well. You can click on the line header to draw a line through all the cells within it. This is especially helpful in large puzzles, and in puzzles where there are several grids of cells a line can extend through cells in multiple grids. Also remember that gaps within the same line do not count as line breaks! If you have a restriction that blue cells must be consecutive, a gap does not break that chain only an empty hex does. ![]() If you do this by mistake, you can right-click a second time to embolden the number again.įinally, you will also encounter blue hexes with a number inside.Ĭlicking on a line header a second time removes the line right-clicking on the number dims it out if you are done with that line. Clicking on such a cell extends a graphical overlay with a two-hex radius. The number inside the blue hex tells you the number of cells within that overlay which will be blue. You must use this information in conjunction with line and grid restrictions to determine which cells in the overlay will be marked. Similar to how blue hexes can be shared with multiple numbered empty cells, they can also be shared between multiple grid overlays. We'll discuss how to use these in great detail during the walkthrough as they introduce some of the toughest solutions the game has to offer. Once you have solved an overlay, you can right-click on that cell to dim the number. ![]()
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